Description
Amusements Global Market Report
from the Business Research Company covers market characteristics, trends, size
and growth, segmentation, regional breakdown, competitive landscape, market
shares, company profiles, value chain, customer analysis and key strategies for
this market.
A concise executive summary highlights the most important insights and
information on the market.
The market characteristics section of the report defines the market in
technical terms, including key sub categories or segments such as Other
Amusement and Recreation Industries, Gambling Industries (Except Casino Hotels)
and Amusement Parks and Arcades. The sector's value chain is described in terms
of raw materials, production, distribution and marketing.
Drivers and Restraints looks at the external factors supporting and
controlling the growth of the Amusements market.
Future Developments highlights the most interesting technological and
commercial changes which will be shaping the Amusements market in the years to
come.
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Detail Report With TOC @ http://www.hexareports.com/report/amusements-global-market-report/details
The market size
section gives the revenues and volume data, covering both the historic growth
of the market and forecasting the future.
The market is compared to similar markets through a BCG matrix analysis
framework.
Market
segmentations break down the key sub sectors which make up the sector. The
regional breakdowns section gives the size of the market in leading countries
and regions.
The customer
information chapter highlights key customer groups for the product, and gives
data on the end users and their preferences.
Competitive
landscape gives a Description of the competitive nature of the market,
including its concentration or fragmentation, and the attractiveness and
profitability of the market is analysed through a Porter's Five Forces analysis.
Market specific
company profiles of leading players are provided, along with market shares.
The strategies
section highlights successful product, promotion, placement and pricing
strategies.
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Scope
Key segments: Other Amusement and Recreation Industries, Gambling
Industries (Except Casino Hotels) and Amusement Parks and Arcades.
Companies Mentioned: Walt Disney Parks and Resorts, Merlin Entertainments
Group, Universal Studios Recreation Group, OCT Parks China, Six Flags Inc.,
Cedar Fair Entertainment Company, SeaWorld Parks & Entertainment, Parques
Reunidos, Chimelong Group and Songcheng Worldwide.
Geographic Scope: Australia, Brazil, China, France, Germany, Italy,
India, Japan, Spain, Russia, United Kingdom, United States, plus major regions,
Europe, Americas, Middle East, Africa and Asia.
Time series: five years historic and forecast.
Data: Market value in $ millions and market volume in units.
Data segmentations: regional, market share of competitors, key sub
segments.
Analytical frameworks: BCG Matrix, Value Chain, Porter's Five Forces,
Four P's of marketing strategy.
Expert Interviews: five or more interviews with leading market experts
summarised.
Sourcing and Referencing: Referencing of all data and analysis throughout
the report with end notes.
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